#ifndef __BL_PREINCLUDE_H__
#define __BL_PREINCLUDE_H__

#ifdef WIN32
#include <WinSock2.h>
#include <Windows.h>
#include "vld.h"
#endif

#include <time.h>
#include <string>
#include <map>
#include <vector>
#include <queue>
#include <algorithm>
#include <iostream>
#include <sstream> 
#include <vector>
#include <deque>
#include <math.h>
#include <memory>
#include <list>

//#include "vld.h"

#include "cocos2d.h"
#include "cocos-ext.h"

USING_NS_CC;
USING_NS_CC_EXT;

#include "include/blplateform/Define.h"
#include "include/Singleton.h"
#include "include/ByteConverter.h"
#include "include/FastDelegate.h"



#include "support/base64.h"
#include "StormPort.h"
#include "FileStream.h"
#include "StormLib.h"
#include "StormCommon.h"

 
using namespace std;


#endif